![]() ![]() Think of Superhot’s narrative as a pretext to explain how you’re able to do what you do and strap in for a wild ride of strange visuals and bizarre scenarios. There’s a story here, too, albeit one that is light on the ground and rather quick to conclude. Superhot’s greatest achievement is offering a challenge that never seems unfair or enough to turn you away for good – there’s an “equation” for every predicament. Instead of staring at a static screen and plotting your next move with a warm cup of cocoa in your hand, you always have to be on the move, planning as you attack.Īdolescent fantasies of being Neo come beautifully true as you duck and weave between fire, the screen quickly filling up with red bullet trails as you work out the right strategy to take on something that seems impossible. ![]() To the relief of many, Superhot came out and proved that it, without doubt, deserved all of its hype.ĭespite the tagline centering about the game only moving when you do, Superhot’s many, many red foes creep their way around arenas very slowly, which makes for an even better proposition. Superhot was seen as the antidote to that after a consistent level of buzz surrounded it from the moment it was unveiled at 2013’s 7 Day FPS Challenge. It had fallen into a nasty habit of oneupmanship who can provide the loudest noises and most testosterone. ![]() If there’s any genre in gaming that was crying out for some innovation, it was the FPS.įor too long, we’ve stumbled our way through corridor after corridor of wave after wave of enemies, shunted from one loud explosion to the next.
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